1. The target depends on oudlers
The complete deck is worth 91 points. The taker’s target is determined by the number of oudlers in their tricks:
| Oudlers captured | Target |
|---|---|
| 0 | 56 points |
| 1 | 51 points |
| 2 | 41 points |
| 3 | 36 points |
2. Base score
First calculate the difference between the taker’s points and the target. The contract multiplier is then applied to 25 plus the absolute difference:
Base score = (25 + |points made − target|) × contract multiplier
The multipliers are Take/Petite ×1, Guard ×2, Guard Without the Dog ×4 and Guard Against the Dog ×6. If the taker reaches the target, this score is positive for the taker’s side. If not, it is negative.
3. Bonuses
- Petit at the End: when the Petit is played in the final trick, the bonus is 10 × contract multiplier for the side that wins that trick.
- Handful: a shown handful is worth 20 points (single), 30 (double) or 40 (triple). The bonus goes to the side that wins the hand, not necessarily the player who announced it.
- Slam: taking every trick earns +400 when announced and made, +200 when made without an announcement, and −200 when announced but missed.
4. Sharing the result
| Players | Score allocation |
|---|---|
| 3 | The taker scores or loses 2 × the unit; each defender takes the opposite unit. |
| 4 | The taker scores or loses 3 × the unit; each defender takes the opposite unit. |
| 5, with called partner | The taker gets 2 parts, partner 1 part, and each of the three defenders pays or receives 1 part. |
| 5, “King in hand” | The taker plays alone and gets 4 parts; each defender gets or pays 1 part. |
Worked example
At four players, the contract is Guard (×2). The taker has two oudlers, so the target is 41, and makes 48 points. The difference is +7. Base score = (25 + 7) × 2 = 64. With no bonuses, the taker scores +192 and each defender −64; the table total is zero.